Thursday, November 28, 2013

spent today fixing up texture sizes bringing the file size of the game down and created obj holders for everything with the same textures to reduce the drawcall of the game.

Wednesday, November 27, 2013

Scene

showing off the hard work still needs tweaks but is very close i feel when we start the lighting for this game it will bring it a lot more life.




Working with floor, Walls and Roof textures

For the past week and a bit i  have been working and tweaking with tiling textures so that i could save on texture data size for the game, after quite a few tutorials on how to produce dirt and or old decay feel to my textures i think my view and knowledge in Photoshop has improved dramatically in the past week.

Thursday, November 7, 2013

Building It Up

been working on building this room up for one of the main stage areas where you will encounter the boss of our horror game



Monday, November 4, 2013